Applying these directly on the Mobile Suit may not look quite right and could require some finetuning. Opening an image in image editing software (I use ) or an color picker website, such as this one, and using the color selection tool to get the values I can drop into the converter. To get around this, if I know the RGB values (or the hex code) of a color I want, I run it through the converter I found here Set the "number of digits" box to three for simplicity's sake.įor finding colors, I typically work off of reference images. However, it uses a percentage based scale (0-100) while most other resources I could find use a 0-255 scale. GBO2 uses an RGB-based system for color selection. 171 Zaku II (Including Type S, Heavy Arms).111 Gundam Ground Type & Gundam Ground Type.91 GM Striker (including GM Striker Kai).56 Gelgoog (Including Early Production Gelgoog).More Suits will be added over time as I obtain them. Some of the color schemes in the MSVs can get a bit complicated, and even things that appeared in the TV series don't exactly play well with that particulars suit's color slots. I will try my best to include as many color schemes as I can find, provided I can get reasonably close to matching it with the available paint slots in-game, which may not always be possible. Feel free to use them for your own suits or as a jumping off point for your own personal color schemes. Using various official illustrations and screencaps from the Gundam universe, I have begun to compile various lore-friendly color schemes for every Mobile Suit. Fear not! This blog page, the Mobile Suit Coloration Project, exists to solve this problem. Are you tired of the bland, drab aesthetic forced upon you by the game's default color schemes? This is, after all, the franchise where one of the most popular characters thought it was a good idea to paint his killer war machine salmon and burgundy.
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